WARNING! HD Collection Has A Lot of Tech Issues! [UPDATE]
Posted By: Whitney March 21st, 2012 | 2:26 am
Image stolen from Cj!
This title really should have been delayed again. Fans with both PS3 and Xbox 360 copies are reporting both frame rate issues and audio problems though from the reports on NeoGAF PS3 owners unfortunately seem to have the bulk of these issues:
oh my fuckin god
SH2 is completely unplayable
-stuttering
-freezing to the point of having to restart the game
-framerate is all over the place
-lip syncing is off in cutscenes
-music audibly stops and re-starts during cutscenes
–I make James run and without changing what I’m doing, he will walk, go back to running, walk, etc.
FUCK KONAMI YOU INCOMPETENT IDIOTS THIS IS AN 11 YEAR OLD GAME
Is it my system? I’ve been playing other games today with no problems whatsoever.
http://www.neogaf.com/forum/showpost.php?p=36213478&postcount=560
Luckily it looks like this won’t be a problem for long as Tomm Hulett responded on NeoGAF that a PS3 patch was on the way shortly:
-Tomm
http://www.neogaf.com/forum/showpost.php?p=36217461&postcount=700
The patch fixes the synch/framerate/sound issues in the PS3 version. If you don’t like the arranged music, turning off 5.1 should revert to classic (regardless of Voice selection).
Patch should be up shortly–sorry I don’t have an exact date. But it’ll be days/week as opposed to months.
Try not to enjoy RE too much in the meantime : /
(This post is the opinion of Tomm personally and does not reflect Konami or its partners)
EDIT:(issues won’t be present in EU release)
http://www.neogaf.com/forum/showpost.php?p=36217754&postcount=734
As for me I’ve only played through the Xbox 360 version of Silent Hill 2 HD and I’ve noticed annoying problems with the game’s audio and some glaring texture errors too. The music, the radio, and James’ heavy breathing after running (oh God he sounds like he’s mechanical D: it’s awful!) is not looping properly. I’ve also noticed missing sounds (like the fog horn going under SHHS) and some sounds are way too loud like Eddie’s running in the meat locker. Even some of the songs sounded wrong/incomplete to me, for example the “Heaven’s Night” track sounded like it was missing a few notes. I’ll have to listen again when I’m less tired maybe I’m remembering the song incorrectly…but it sounded off. (It was like that in the original I was tired)
I was also pretty sad to see that the roads in Silent Hill 2 looked way too clean but I would have been able to overlook this bad texture choice if it wasn’t for the previously mentioned glaring audio issues along with the missing fog in the conversation with Maria by the the lake and the awful, AWFUL looking water while crossing Lake Toluca! Also…what’s with the FMV? It doesn’t look HD at all. They are blurry and thanks to the grain filter over them they look even more low res. They looked better on my PS2. 🙁
Luckily, I dd not have the shuddering and frame rate issues like those with PS3s but I haven’t played through Silent Hill 3 yet. I’ll let you guys know if I have any problems in that department with that game.
I really hope there is a Xbox patch too.
I have to be honest guys, this collection so far is a disappointment for me. I had very high hopes with what I saw back in September and it breaks my heart it’s so broken in certain areas. A lot of the visuals are very good though (outside of the too clean road!), and it still is a big step up in clarity from the PS2. A lot of the hidden details really do pop in this version….ugh I just wish the audio wasn’t so funky!
Have any of you guys encountered similar problems? How IGN could have given this a 9/10 I have no idea. I don’t think they played it.