IGN’s PSP Silent Hill: Shattered Memories Hands On

Posted By: Whitney   December 19th, 2009 | 2:54 pm

Thanks to PieceofSheet666 for giving me the heads up!

Ign posted their hands on with the PSP version of Silent Hill…be sure to check it out

http://psp.ign.com/articles/105/1056366p1.html



Nintendo Life- SH:SM Review: Hill hath frozen over (9/10)

Posted By: Whitney   December 17th, 2009 | 3:59 pm

http://wii.nintendolife.com/reviews/2009/12/silent_hill_shattered_memories_wii
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Hooked Gamers – Silent Hill: Shattered Memories Review (Good 8/10)

Posted By: Whitney   December 17th, 2009 | 11:06 am

http://www.hookedgamers.com/wii/silent_hill_shattered_memories/review/article-495.html

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GamerNode: Silent Hill: Shattered Memories Review (Good 7.5/10)

Posted By: Whitney   December 17th, 2009 | 11:03 am

http://gamernode.com/reviews/8603-silent-hill-shattered-memories/index.html

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Developers Address Wii Development Hurdles (Silent Hill: Shattered Memories Mention)

Posted By: Whitney   December 17th, 2009 | 10:49 am

Big thanks to PieceofSheet666 for pointing this out!

http://www.shacknews.com/onearticle.x/61584

Developers Address Wii Development Hurdles
by Jeff Mattas Dec 11, 2009 9:00pm CST tags: Nintendo, survey
Industry magazine Develop recently surveyed a number of game developers for their thoughts about making games for the Nintendo Wii. Developers were asked if they have been able to take advantage of the Wii’s potential given its global leadership in the home console environment. Their responses, while not entirely surprising, clearly illustrate some common concerns.

One of the chief issues cited by those surveyed was that when a 3rd-party introduces a new IP on the Wii, they do so from a commercially tenuous proposition. According to an anonymous studio head of a “leading international developer,” the ease of Wii development compared to other consoles is partly at fault in that “it has become too easy to flood the market with under-developed product(s) which have the potential to confuse and disappoint the public.” Ed Daly, General Manager of Zoe Mode, further supported the view that oversaturation makes bigger developers wary stating that, “fear that over-supply and fatigue from the mainstream Wii adopters is holding back some publishers and suppressing dev budgets.”

Gary Penn, Creative Director of Denki Ltd., reveals his “love-hate relationship with Nintendo. He states that he “hates most of what’s done with the Wii,” explaining that he rarely bothers with titles on the console that aren’t first-party offerings. That said, he also admits that he has “infinitely more fun” playing the Wii with his kids than any other console.

Zoonami CEO Martin Hollis cites “humility” as one of the key requirements for Wii development, stating that, “…you will be making games for people who are unlike yourself. Therefore you will need to place their wishes above yours.”

Climax Studios CEO Simon Gardner also weighs in regarding his studio’s recent “hardcore” Wii title, Silent Hill Shattered Memories. He believes the actual game development process for Wii is “fine,” but admits that it’s still unclear whether or not hardcore games can be successful on the Wii. “I think it’s yet to be proven,” he stated. “I think a lot of people have bought Wii’s, but many aren’t buying software for it.”

That matches up with our earlier report on the Metacritic data for the year. 362 games came out this year for the Wii but only about a fourth of those games were assessed as positively-reviewed by Metacritic. Yet despite developer concerns, Wii’s continue to sell like proverbial hotcakes.



The Escapist – Review: Silent Hill: Shattered Memories (Cool Gameplay but Frustrating – Rental!)

Posted By: Whitney   December 17th, 2009 | 10:37 am

http://www.escapistmagazine.com/articles/view/editorials/reviews/6911-Review-Silent-Hill-Shattered-Memories
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Kotaku’s- Silent Hill: Shattered Memories Review: Daddy Issues (Good)

Posted By: Whitney   December 17th, 2009 | 10:35 am

http://kotaku.com/5427957/silent-hill-shattered-memories-review-daddy-issues

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IGN’s Best of 2009 (Silent Hill Shattered Memories: Wii- Best Adventure Game & Best Story

Posted By: Whitney   December 16th, 2009 | 12:48 am

http://bestof.ign.com/2009/wii/

Silent Hill: Shattered Memories picks up:
Wii – Best Adventure Game
Wii – Best Story

Don’t forget to vote for Silent Hill: Shattered Memories in IGN’s Reader Choice Awards

Overall
http://games.ign.com/articles/105/1054050p1.html

Wii Games
http://wii.ign.com/articles/105/1054702p1.html



Neoteo.com (Spanish) Review of Silent Hill: Shattered Memories (86/100)

Posted By: Whitney   December 16th, 2009 | 12:27 am

Big thanks to PieceofSheet666 for pointing out this review and translating it part by part on google for me! 🙂

http://www.neoteo.com/silent-hill-shattered-memories.neo

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Gamasutra’s Best Of 2009: Top 10 Overlooked Games (SHSM #5)

Posted By: Whitney   December 16th, 2009 | 12:23 am

Nice little article!

http://www.gamasutra.com/php-bin/news_index.php?story=26514

Gamasutra’s Best Of 2009: Top 10 Overlooked Games
by Brandon Sheffield

December 15, 2009

Gamasutra’s Best Of 2009: Top 10 Overlooked Games

[Continuing Gamasutra’s 2009 retrospective, Brandon Sheffield examines our top 10 Overlooked Games of 2009. Previously: Top 5 Biz Trends, Top 5 iPhone Games, Top 5 Controversies, Top 5 PC Games, Top 5 Handheld Games Of 2009, and Top 5 Major Industry Events.]

This was a tough one. Usually I’d come up with a list like this with a snap of my fingers, but the changing face of journalism, coupled with better PR and more avenues of release meant that most games that deserved recognition got it.

Who would imagine that I’d be living in a world where Demon’s Souls was one of the most talked-about games of the year, at least in games journalism? With sales to boot?

But not everything decent made it through the cracks. Here, we present 10 titles that deserved more recognition than they got (I avoided indies, as choosing just a few to add to a list of 10 would’ve been completely unfair to all the rest).

These include some titles from larger publishers that should’ve known better – and niche publishers that should’ve known better to boot. Special thanks to Chris Remo, Kris Graft, and Leigh Alexander for suggestions:

Here’s the bit on Silent Hill: Shattered Memories

5. Silent Hill: Shattered Memories (Climax/Konami – Wii)

The Silent Hill series has taken some serious knocks, after the third. Most recently development shifted to the West, and for better or for worse, it seems here to stay. Double Helix dropped the ball on Homecoming, and Climax’s Origins didn’t fare much better – but the latter developer got a second chance with Shattered Memories, a reimagining of the original, and it works quite well. Though it doesn’t have the scares of the PSX game, it does have thoughtful puzzling and a very well developed UI.

I’ve argued about this with the developers in person, but the blue iced environments just don’t have the scare factor of the original rust-colored chainlinked worlds of Silent Hill for PlayStation – but the newest entry is the best Silent Hill in years, and it seems most have written off the series entirely at this point.

Shattered Memories is worth a shot for fans of the adventure genre more than the survival horror genre. Fans and critics alike will discount the game based on the downturn in the legacy – but if you can get past the arguable lack of horror, you’ll have a nice game experience on your hands.



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