Animagess wrote:
Huh, I've never seen that movie. Is it any good? I know it riffs heavily on Stephen King's The Dark Half (and, well, SK in general) but this MoM sounds pretty similar too...
It is an AWESOME movie. There's a lot of Lovecraftian influence to the movie as well.
Animagess wrote:
I've heard that DP does Alan Wake better than Alan Wake

AW used to have pretty much the same structure too, wonder why they didn't go for it? Kinda glad or else DP wouldn't get to be the only open world survival horror game to come out this year. I think they really had to cram in the exposition on a linear timeframe the way they have it now, there's parts where you're literally just standing next to a table listening to someone talk for fifteen minutes. I don't know why they're so scared of cutscenes; what's the point of giving me mobility when I'm obviously not supposed to be moving around?
It's a good game and I hope they make a sequel, but it makes itself really hard to avoid comparing with DP (even though it's set in the American NorthEAST, oho I see what they did there)
::laugh:: Nice! Deadly Premonition is going to a tough game for other games to measure up to. I've heard it compared to both Heavy Rain and Alan Wake. Both of which I want to play, but Alan Wake is first up out of the two. A friend said it was right up my alley. I feel a little bad for Alan Wake now... because I'm sure it'll be fun, and I'll enjoy it... but it won't be Deadly Premonition.
Damn, seriously??? They absolutely should have just done a cutscene if that was the whole point of the scene. It's just silly to give the mobility and then expect the players to not use it.