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 Post subject: Alan Wake
PostPosted: Sat Oct 23, 2010 2:40 pm 
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Did anyone play "that other game with the deer heads", as I can't help but call it? I liked it, but it's not nearly as interesting as DP. Wonder how similar they would have been if they'd kept the open world aspect.

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 Post subject: Re: Alan Wake
PostPosted: Mon Oct 25, 2010 10:10 am 
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I've started it but haven't gone back...I need to finish it one of these days! I definitely like the DP story better :D

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 Post subject: Re: Alan Wake
PostPosted: Mon Oct 25, 2010 2:06 pm 
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I've been meaning to pick it up, but I haven't gotten around to it. It seems very... In the Mouth of Madness-esque as far as plot goes.


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 Post subject: Re: Alan Wake
PostPosted: Mon Oct 25, 2010 2:24 pm 
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I was going to get Alan Wake the day I got Deadly Premonition. But I spent more on the warranty and the hard drive for the Xbox 360 than I expected so didn't have enough money for both. I defiantly don't regret choosing Deadly Premonition over Alan Wake, though I slightly wish I could have played both.


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 Post subject: Re: Alan Wake
PostPosted: Tue Oct 26, 2010 7:13 am 
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Eris wrote:
I've been meaning to pick it up, but I haven't gotten around to it. It seems very... In the Mouth of Madness-esque as far as plot goes.

Huh, I've never seen that movie. Is it any good? I know it riffs heavily on Stephen King's The Dark Half (and, well, SK in general) but this MoM sounds pretty similar too...

I've heard that DP does Alan Wake better than Alan Wake :P AW used to have pretty much the same structure too, wonder why they didn't go for it? Kinda glad or else DP wouldn't get to be the only open world survival horror game to come out this year. I think they really had to cram in the exposition on a linear timeframe the way they have it now, there's parts where you're literally just standing next to a table listening to someone talk for fifteen minutes. I don't know why they're so scared of cutscenes; what's the point of giving me mobility when I'm obviously not supposed to be moving around?

It's a good game and I hope they make a sequel, but it makes itself really hard to avoid comparing with DP (even though it's set in the American NorthEAST, oho I see what they did there)

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 Post subject: Re: Alan Wake
PostPosted: Tue Oct 26, 2010 2:08 pm 
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Animagess wrote:
Huh, I've never seen that movie. Is it any good? I know it riffs heavily on Stephen King's The Dark Half (and, well, SK in general) but this MoM sounds pretty similar too...



It is an AWESOME movie. There's a lot of Lovecraftian influence to the movie as well.

Animagess wrote:

I've heard that DP does Alan Wake better than Alan Wake :P AW used to have pretty much the same structure too, wonder why they didn't go for it? Kinda glad or else DP wouldn't get to be the only open world survival horror game to come out this year. I think they really had to cram in the exposition on a linear timeframe the way they have it now, there's parts where you're literally just standing next to a table listening to someone talk for fifteen minutes. I don't know why they're so scared of cutscenes; what's the point of giving me mobility when I'm obviously not supposed to be moving around?

It's a good game and I hope they make a sequel, but it makes itself really hard to avoid comparing with DP (even though it's set in the American NorthEAST, oho I see what they did there)


::laugh:: Nice! Deadly Premonition is going to a tough game for other games to measure up to. I've heard it compared to both Heavy Rain and Alan Wake. Both of which I want to play, but Alan Wake is first up out of the two. A friend said it was right up my alley. I feel a little bad for Alan Wake now... because I'm sure it'll be fun, and I'll enjoy it... but it won't be Deadly Premonition.

Damn, seriously??? They absolutely should have just done a cutscene if that was the whole point of the scene. It's just silly to give the mobility and then expect the players to not use it.


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 Post subject: Re: Alan Wake
PostPosted: Tue Oct 26, 2010 4:48 pm 
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I played Alan Wake right after DP and even though they're apparently set on opposite sides of the country and AW has a port, there's still deer heads everywhere and coffee references and a diner and all that good stuff. It's really more of an action thriller than DP, which is a pretty slow burn that practically tells you straight up to "take your time". The combat in AW is pretty fun and intuitive, even for someone like me who couldn't hit a virtual in-game barn from ten paces.

I'm really sad that I don't have a PS3. DP, AW and HR would have made a great trilogy of games, but I substituted HR for Twin Peaks instead. I really can't call that a loss, but those three games kind of stuck in people's heads as being related.

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 Post subject: Re: Alan Wake
PostPosted: Sun Oct 31, 2010 7:53 pm 
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"I've heard it compared to both Heavy Rain and Alan Wake."

Having seen a walkthrough of Alan Wake and have played Heavy Rain I think there are elloments of both games that are similar to DP, but that is all that can be said. One DP is open world Vs. both Heavy Rain and Alan Wake which are pretty Linniear and have very little that deviates from the main story. I also think you can't really compare them because all though they have similarities Heavy Rain and Allan Wake do not have everything DP has so one cannot compare them that well. For example in Heavy Rain there is very little supernatural refferances, maybe one moment in the game, and Allan Wake does not have a Psycopathic Killer in the sense of a real person. All three have great stories, I am not disputing that, I just think one cannot compare them because each is unique and has its own quirks.

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 Post subject: Re: Alan Wake
PostPosted: Thu Nov 04, 2010 2:01 am 
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Animagess wrote:
It's really more of an action thriller than DP, which is a pretty slow burn that practically tells you straight up to "take your time". The combat in AW is pretty fun and intuitive, even for someone like me who couldn't hit a virtual in-game barn from ten paces.


I love the "take your time" element of DP. Explore! Do Things! Peep in windows! And I'm glad to hear that combat in AW is intuitive, because I can't hit a virtual in-game barn either. Shooting games are always interesting. ::laugh::


Vampireboy1 wrote:
Having seen a walkthrough of Alan Wake and have played Heavy Rain I think there are elloments of both games that are similar to DP, but that is all that can be said.


The problem is that when games share similar elements they tend to be compared to each other. Or, like Animagess said, stick in people's heads as being related.


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 Post subject: Re: Alan Wake
PostPosted: Sun Dec 19, 2010 10:56 pm 
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I played and loved Alan Wake. Actually before DP but it starts to drag towards the end and unlike DP I've had no interest in revisiting. BTW I though both were supposed to be pacific northwest. I agree it woulda been funny if they kept Alan Wake open world.


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