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Deadly Premonition Director’s Cut- My Experience So Far

April 30th, 2013 | 10:38 am   By: Whitney


Deadly Premonition is out in North America!

I received my copy of Deadly Premonition Director’s Cut yesterday and was able to put a few hours into the game last night after work. I was pretty worried that the game wouldn’t run smoothly due to the reports of bugs by fans who purchased the PAL release last Friday but I’m happy to report that the NTSC version of the game is running smoothy for me so far.

That’s not to say the game doesn’t have issues but they are pretty minor compared to the Silent Hill HD Collection technical fiasco I was picturing in my head! Here’s some of my first impressions:

  • There’s tiny hiccups with the frame rate similar to the ones I saw while playing the Japanese Red Seeds Profile on PS3 over the weekend. Every once an while there’s a slight pause after I shoot enemy in head and the worst stuttering I’ve seen thus far has been restricted to the opening Woods Otherworld segment and replay. It’s not hindering my play through at all and I’ve barely notice it after the initial occurrence.
  • Enemies are way too easy. Probably not even necessary for people to go out and find the unlimited weapons. Two shots to the head with the 9mm Handgun FBI Custom and they are dead.
  • Sound issues I’ve experienced: I noticed echoing a few times briefly but it wasn’t constant. I remember York echoing outside the woods and I believe when he first met Polly. Music and voices are still unbalanced like in the Xbox release. I also noticed slight stuttering on the bg music in the Woods area especially if you have the game paused and some stuttering while talking to Polly.
  • Controls: Not as customizable as I thought. I tried to change the controls to the original ones found in Red Seeds Profile and the Xbox 360 Deadly Premonition and found it to be impossible. You can change what each of the buttons do but there’s no way to change which stick is used to aim nor can you customize the driving controls. Driving is improved handling wise as I find I don’t careen off road quite so much but the boost (L2) and brake (L1) positions on the controller is rather awkward. I really wish I could switch there positions so the brake is below the boost.

    The 180 degree turn is also missing which is a little annoying but given how easily the enemies go down I find I’m using it less often to make quick attacks behind me while fighting a group.

    BTW the text given in game for the darts controls are wrong, but once I figured out the correct aim, breath hold and shot buttons it was a breeze.

  • Really like that I don’t have the fast forward through the text dialogue and observations also the moveable camera really makes looking at the environments a lot more fun!
  • I can see a lot of graphical improvements over the original but not all the textures have been improved. There’s still a lot of blurry illegible things that haven’t been upgraded. For example, the side of the Sheriff patrol car and George’s note to York with the car master key are still very low resolution. However a lot of the building exteriors, the road, menus and items have received more details and polish though. I plan on showing some side by side comparisons soon.

I’m enjoy myself immensely so far and I’m not sure why the PAL version is running so poorly for other fans. I’m thinking I should try and import a copy to compare. I’m not sure if my experience has more to do with my PS3 being brand new (I have a system that came bundled with Assassin’s Creed 3) or that the NTSC is just less buggy.

BTW I haven’t been able to try any of the DLC because they are not in the PSN store as of last night.

Fans report DPDC is buggy and the EU digital release is delayed

April 27th, 2013 | 12:34 am   By: Whitney

So Deadly Premonition Director’s Cut officially released in Europe! Yay! I know I’m jealous because I won’t get my hands on the game until Tuesday, April 30th here in the US.

However, instead of the plethora of tweets and posts of excitement I expected on DPDC EU release day there’s been an increasing amount of discussion about how glitchy, and depending on who you talk to, unplayable the game is :(

Fans are reporting major frame rate drops while playing the opening chapter and driving around Greenvale along with varying audio problems, translation errors and even York killing glitches.

I have to say these reports are not only disappointing but also surprising given that the build I saw back in both January and March of this year at the two DPDC San Francisco press events I attended displayed no such issues! Unfortunately, since the Director’s Cut won’t be released in the US until next week I’m not sure if the problems reported are strictly limited to the PAL release or will plague the NTSC release as well. As soon as I get my hands on my own copy I will let you guys know of any issues I experience!

Additionally, I had several fans tell me last night that the day one European digital release has also been delayed until May 1st! However, according to a message Ill Saint received from the Playstation Store it hints that this release may be delayed even longer then originally reported due to technical issues

Our records show that you have pre-ordered ‘Deadly Premonition: Director’s Cut Preorder Pack’ from PlayStation®Store. We regret to inform you that due to technical issues, Deadly Premonition will miss its expected release date of 26th April. We are working hard to resolve these issues as quickly as possible. Unfortunately we are unable to provide a revised release date at this time. For the most up-to-date information please visit the product page, which can be found here:

Be advised your pre-order has not been cancelled and as of 24/04/2013 your Sony Entertainment Network Wallet has not been charged. The charge date for your pre-order will be revised based on the new release date. If you require any assistance, please visit the PlayStation Support page which can be found here:

Please accept our sincere apologies for any inconvenience caused.

The PlayStation®Store Team

Could this be due to the day one bugs fans have been reporting? I have my fingers crossed that maybe a patch is already be in the works.

Sources (NeoGAF, SomethingAwful Forums, RSG Facebook, Undead Guru on Twitter)

Deadly Premonition Director’s Cut Launch Trailer

April 23rd, 2013 | 11:53 pm   By: Whitney

A high resolution version of the launch trailer. I will take screens later!

Enter to Win a Deadly Premontion Director’s Cut Prize Pack!

April 20th, 2013 | 1:01 pm   By: Whitney


In celebration of Deadly Premonition Director’s Cut upcoming release I am giving away a Deadly Premonition Prize Pack containing a US copy of Deadly Premonition Director’s Cut AND a set of my fan made trading cards with #65 signed by Deadly Premonition director Swery and producer Tomio Kanazawa.

To enter just fill out form below and completing at least one of the steps. The more you complete, the more entries you get and therefore the better your chances of winning! This give away is open 4/20/2013 1:00 pm PST to 5/3/2013 11:59 pm PST! Open World Wide!

A Few Screens from the Deadly Premonition Launch Trailer via PS3 Homepage [Update]

April 19th, 2013 | 2:30 pm   By: Whitney

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Apparently the launch trailer for Deadly Premonition is up on the PS3 Homepage saying the game is out today XD. Ross was kind enough to take a few screens for me showing Emily’s sexy new outfit, the little girl from the new prologue, and what is possibly a new scene with York. I imagine I will be sent this trailer sometime next week for the UK release so look for more screens and the trailer itself on the site then!


Hey you can view it on the UK playstation site! Thanks Gary!

[Update 2]
I’ve been informed by Rising Star Games that this is not the final approved version. The real launch trailer will release later this week!

Source (Ross on Twitter)

Deadly Premonition Director’s Cut items in the EU Playstation Home [Updated with Pics]

April 16th, 2013 | 11:49 am   By: Whitney

Wow lucky! Today after the EU PS Home updates there will be Deadly Premonition clothing and companions are available!

For those of you without fortune-telling coffee, listen here! To mark the coming of ‘Deadly Premonition: The Director’s Cut‘ on the SEN Store, Rising Star Games will be releasing an animated Raincoat Killer costume and axe in Home. However if terrorizing townsfolk isn’t your thing, we also have the adorable companion, Willie the Dog. So catch them this week before they catch you.

No word on the US PS Home… I hope we get the same offer, though we seem to still be waiting on the avatars so it may be awhile.


Ross was kind enough to forward me pictures of the goodies :)

Source (EU Playstation Blog)

Win a Deadly Premonition Zombie Experience Day from IGN UK

April 10th, 2013 | 10:14 am   By: Whitney


In honor of Director’s Cut release this month IGN UK is offering 7 IGN readers the chance to take part in their own unique experience: zombie SWAT training in a secret London location.

One winner will receive three tickets, whilst two runners-up will receive a pair each. To enter you just have to email them the answer to an easy Deadly Premonition question!


After evacuation you will be transported to London’s Underground Zombie HQ, code name: BUNKER 51.

The Bunker has been a research facility for zombie observation for many years and now with rumours of Zombies attacking in London Bunker 51 is ready to train recruits in the essentials of zombie survival and save the world from imminent disaster.

Not only will you get to handle at least 3 different types of weaponry, you will also be taught life saving techniques in how to immobilise and destroy zombie by our Undead Response Unit.

Due to the theme of the event all other information will not be disclosed until the day of the apocalypse.

You must be physically fit, emotionally sound and ready to blow some zombie brains out!

WARNING: This event is not for the faint-hearted. Expect big frights, gore and the end of civilization.


All you need to do to win is email with the answer to this Deadly Premonition-flavoured question by 12 PM on the 16th April including Deadly Premonition in the email subject line:

What is the name of Francis York Morgan’s ever-present invisible companion?

A) Marty

B) Zach

C) Josh

Remember, you have to be 18+ and available on the 5th May, 2013 between 4PM and 8PM (BST), and you’re responsible for your own travel to the secret location. Full terms and conditions are over the page.

Sounds like a lot of fun!

Source (IGN UK)

Why do you love Deadly Premonition? Rising Star Games wants to know!

April 10th, 2013 | 10:07 am   By: Whitney


Rising Star Games wants to hear from you in a video or voice recording about your love for Deadly Premonition!

Calling all Deadly Premonition fans!!! We want to hear from YOU. What do you love about Deadly Premonition? Do you always feel a warm fuzzy sensation when you think of Thomas’ delicious biscuits or devilishly smooth jazz music? Of course you do.

Well, we’ve got something in the works and would like you to make a video/voice recording of yourself talking about the game (or even choreographing an interpretive dance!?) and then upload it to YouTube!

– Don’t forget to send us the link!

Deadline is April 21st! I wonder what they have in the works, I’m excited!

Source (Rising Star Games FB)

Deadly Premonition Director’s Cut Hands On Quick Report and New Screens!

April 6th, 2013 | 10:28 am   By: Whitney


Hi Guys! I got the chance to play a bit of Deadly Premonition Director’s Cut at the end March. It was a lot of fun and definitely has me even more pumped for the game’s release later this month!

One thing that really stood out for me was the game’s new camera. In Director’s Cut it is no longer locked in place giving you the option to move it all around York and zoom into game details without having to aim a weapon! This definitely comes in handy if you want to get a good look at all interesting details of Greenvale. I had fun reading all the Engrish posters in Greenvale Hospital myself!

Driving in Greenvale is really improved compared to the 2010 release as well. The steering is a lot tighter overall making it easy to keep the car on the road and not drifting into hills/bushes/buildings etc!

As for the over all controls…well admittedly I had some difficulty with the new control scheme but I blame that on the original controls being banded in my mind (it probably also didn’t help I was playing the original the night before too!). I was definitely the only one with this problem as everyone else I observed were mowing down Shadows without a hitch!

Besides trying the game for a bit I was also able to to get some confirmations on a few things:

  • There’s no leaderboards :(
  • The game map doesn’t zoom out at all.
  • Story/dialogue remains unchanged between the 2010 original release and the Director’s Cut.
  • Added content can be found only in the new prologue, epilogue and 10 new cut scenes found in between chapters of the game. Swery originally wanted to add some more diving conversations but this idea was nixed… but there’s a chance we can see these new conversations up on his blog after the game’s release!
  • All DLC that is being offered as pre-order bonuses will also be available for sale on PSN so you won’t miss out on anything!

New Screens!
I love the new details added to the Shadows! They look more like the undead now with their gashes and bruises don’t you think? :)

Enter Rising Star Games Deadly Premonition Art Contest

April 1st, 2013 | 10:02 pm   By: Whitney

Eager to win a Swery signed Deadly Premonition canvas? Rising Star Games has finally revealed the details of their Deadly Premonition art contest teased a few weeks ago!


You can make any sort of Deadly Premonition themed art including character art, comics, digital art, traditional art and photography. No word yet if you are limited to only one entry. I’ve made inquiries though and as soon as I hear something back update this post! I was informed that you can submit as many entries as you want!

Once you have your entry completed you must to submit it to the Rising Star Games DeviantART page before 23:59 (GMT) on Monday 15th April 2013!

The entries will be judged on creativity, talent and keeping in the spirit of Deadly Premonition. First, second and third prize winners will each receive an exclusive Deadly Premonition canvas signed by Swery, as seen on the Rising Star Games facebook page.

I’m excited to see what everyone comes up with! I better figure out what I’m going to submit myself!