Silent Hill Shattered Memories Profiling System Revealed
Posted By: Whitney April 24th, 2013 | 2:02 pm
Climax reveals in this video how the profiling system works in Silent Hill Shattered Memories. So interesting!
Source (Climax Studios Facebook)

Climax reveals in this video how the profiling system works in Silent Hill Shattered Memories. So interesting!
Source (Climax Studios Facebook)

Many of you are probably already aware this indie label is already releasing the upcoming Downpour soundtrack worldwide the 13th of next month. It turns out the company will also release a digital version of the Book of Memories soundtrack alongside the game’s March 27th release in the States and release the CD later on April 17th. The company also has plans to release Akira Yamaoka’s past soundtracks to Silent Hill Origins, Silent Hill Homecoming and Silent Hill Shattered Memories this year as well!
The album will include the full score by Daniel Licht and the exclusive credit song, “Silent Hill” by Jonathan Davis of Korn.
Here is a preview tracks – Downpour: Intro and the US cover art to the album http://soundcloud.com/milanrecords/daniel-licht-downpour-intro
I thought this information would be of interest to the readers of Silent Hill Historical Society. We are also releasing on March 27, the soundtrack to Silent Hill: Book of Memories (music by Daniel Licht) and will release in 2012 also the soundtracks to Silent Hill 5, 6 and 7.
This is very exciting news! Shattered Memories and Homecoming soundtrack were offered as Gamestop pre-order bonuses but Origin’s soundtrack has never been available outside of Japan.
I really hope Milan Records will consider releasing the Silent Hill 1-4 and the movie soundtracks as well!
[Update]
Source (Milan Records)
Finally added the Nightmare messages to the Silent Hill Shattered Memories section of the site.
http://silenthillhistoricalsociety.com/shsm-nightmare-messages/

Climax character artist Jeen Lih Lun posted some nice concept art of the Silent Hill Shattered Memories characters she worked on over on her personal website. I was really happy to see some bigger versions of some the character sheets I’ve only seen in small print the Shattered Memories Japanese game guide!
Big thanks goes to JaneTheNurse on the Silent Hill Community for leading me to this artists site!
Source (JeenLun’s Blog)
Silent Hill Heaven forum members were once again given the chance to ask Tomm Hulett some questions! This time around not only were my two submitted questions answered but me and this site were mentioned as well. Awesome!
You can read the full interview on Silent Hill Heaven’s website:
http://silenthillheaven.com/main/shsm/shsm_postmortem
Tomm – I knew there would be some reviews that didn’t like the direction or just didn’t get it. I felt really strongly about the game we were making (and everyone at Climax definitely did too) though, so I tried to focus on the positive reviews. It was very nice to see some fans accepting it as “the best SH since _____” though. One thing that surprised me was how many reviews said “it has nothing to do with SH1 beyond character names” considering the game’s flow mirrors SH1’s exactly, location to location. Whitney’s site actually has a really detailed chart explaining this.
He’s talking about my SHSM vs SH1 section: http://shshatteredmemories.com/sh-vs-shsm/
Here’s my two questions!
Tomm – This was unfortunate. I’d wanted to keep the blog going through the EU release, and I’d planned to do a Let’s Play-style walkthrough of the original Silent Hill to get people geared up for the reimagining (and to point out some references to US players who had already completed SM). Unfortunately we hit crunch time on Rocket Knight and I couldn’t devote time to the playthrough. I apologize for leaving some of you hanging.
Q: I just wanted to say as a fan of the original games I loved all the little homages you guys fit into Shattered Memories! Were there any homages that you personally suggested to be included? Also after the game’s release, were there any unintentional connections pointed out by fans that surprised you?
Tomm – Well, the UFO Ending for one, as I explained above ☺ I’m sure there were others I suggested; I’m pretty annoying about this type of thing regardless of the game I’m working on (sorry Climax!). However, Climax has a lot of SH fans on the team and they didn’t need any help coming up with references. I really like the memento that resembles the Air Screamer from SH1. The homage to Alessa’s teacher also went over my head until right before release. I didn’t notice the Maria shadow in the UFO ending until the game came out. Rule 1 of being a super detailed SH-head is to hire other super detailed SH-heads to watch your back!
Yay been looking forward to this! He didn’t completely hate it plus I agreed with most of his criticisms, mainly the game not being that scary!
Looks like SHSM will be delayed again in Australia due to mother nature
http://play.tm/news/29922/volcano-causes-konami-delays-in-australia/
Volcano causes Konami delays in Australia
Air freight backed up substantially
According to Mindscape, the Wii version of Silent Hill: Shattered Memories will definitely be delayed along with Puzzle Chronicles on the DS and PSP, not to mention Karaoke Revolution on the PS3 and Wii.
Scene It? Twilight on the Wii and DS, GTi Supermini Fiesta on the Wii, and Sports Island on the DS may also be pushed back.
Mindscape told Kotaku: “Due to the second eruption of the Iceland volcano and further disruption to flights, our shipment of Wii stock will be delayed. One of the world’s leading freight forwarders, Expeditors, has advised this morning that, due to the substantial freight shipments that are building up around the world, they are uncertain how quickly the backlog will be cleared.”
According to Games Radar Konami has decided not to release Silent Hill: Shattered Memories on the Europe Playstation Network. That sucks for those who only have a PSP Go
It’s not the only Konami game to miss the store since the Go’s launch. Looking back to November, PES 2010 was another notable no-show. Co-incidence? We contacted Konami for comment and were told:
“Konami does not have a general approach on this, but we decide all products on a case-by-case situation on a European level.”
A ‘case by case situation’? That doesn’t sound good. We’ll almost certainly be getting Metal Gear Solid: Peace Walker in digital form (the demo’s already on the store), but how many other games won’t be made available for the Go? Is this the start of a trend where third-party publishers shun the store and therefore PSP Go?
Concerned, we asked Sony about how much it costs publishers to have a game hosted on the store and whether there are any incentives in place to make sure new games can be purchased on PSP Go. Mike Kebby from the PlayStation Store team told us:
“We can’t answer [that] as we don’t discuss our business model.”
However, he was allowed to tell us:
“All 1st party games are published digitally, for other publishers it is their decision if they want to release a digital version.”
Why is it their decision? How hard would it be when licensing a game to appear on PSP that it’s stipulated by Sony that a digital version must also be provided for download?
The store’s inadequacies were understandable when the PSP Go first launched and the vast majority of back catalogue games were unavailable for purchase. Licenses change which prevent them from being published again. And at least most of our favourite old games are now on the store. But for new games to be unavailable? There’s no excuse. Sony needs to address this situation fast.
Not even the most loyal fans will continue to pay more for less forever. That small existing install base may just uninstall if this trend continues, especially as 16GB memory cards can replicate the Go’s biggest selling point in a PSP 3000 at a fraction of the cost. Even though the Go is a beautiful piece of hardware, reverting to the Slim & Lite looks like a mighty attractive proposition from here.
According to Gamers Daily News SHSM will be released April 22, 2010!
Konami Digital Entertainment GmbH has today confirmed that Silent Hill: Shattered Memories will be available in Australian stores on April 22nd on Wii, PS2 and PSP.
Silent Hill: Shattered Memories is a re-imagining of the original Silent Hill with all new twists. Silent Hill: Shattered Memories begins much like the beloved original. The game opens to the scene following a car accident where the central character, Harry Mason, wakes to find his daughter Cheryl missing. Harry sets out into the snowy streets of the haunted town of Silent Hill to find her, and that’s where his living nightmare begins as he not only discovers the truth about his daughter, but also about himself.
The Wii , PlayStation2 and PSP versions include an all-new user interface featuring a mobile phone which acts as a story telling device, map and camera as well as an all-new psych profiling system that plays upon the player’s innermost fears. The game constantly watches the player’s every move and adapts to their actions, offering a customised intense horror experience each time.
Silent Hill: Shattered Memories is rated “M” and will be available in retail stores from April 22nd. The recommended retail price will be $69.95 for PlayStation2 and PSP and $79.95 for Wii
Wow that’s a hefty price to pay for a re-make of the original. Of course, that’s Aussie dollars.
Konami’s Press Release
Silent Hill: Shattered Memories is a re-imagining of the original Silent Hill with all new twists. Silent Hill: Shattered Memories begins much like the beloved original. The game opens to the scene following a car accident where the central character, Harry Mason, wakes to find his daughter Cheryl missing. Harry sets out into the snowy streets of the haunted town of Silent Hill to find her, and that’s where his living nightmare begins as he not only discovers the truth about his daughter, but also about himself.
The Wii ®, PlayStation®2 and PSP® versions include an all-new user interface featuring a mobile phone which acts as a story telling device, map and camera as well as an all-new psych profiling system that plays upon the player’s innermost fears. The game constantly watches the player’s every move and adapts to their actions, offering a customised intense horror experience each time.
Silent Hill: Shattered Memories is rated “M” and will be available in retail stores from April 22nd. The recommended retail price will be $69.95 for PlayStation®2 and PSP® and $79.95 for Wii ®
Silent Hill: Shattered Memories will be available at JB Hi-Fi, Gameswarehouse.com.au, Gamesmen, selected Harvey Norman stores and selected game resellers. It is currently available for pre-order via GAME’s website at http://www.game.com.au/silent-hill-shattered-memories/nintendo-wii/E108145
About KONAMI CORPORATION
KONAMI CORPORATION was established in 1973, and became a holding company on March 31, 2006. KONAMI CORPORATION covers the fields of “Digital Entertainment Business”, “Health & Fitness Business” and “Gaming & System Business”. KONAMI CORPORATION went public on Tokyo Stock Exchange in 1988, the London Stock Exchange in 1999, and the New York Stock Exchange in 2002. Home Page URL: www.konami.co.jp. Konami Digital Entertainment GmbH is a wholly-owned subsidiary, responsible for popular franchises like Metal Gear Solid, Silent Hill and Pro Evolution Soccer amongst other top sellers. For more information concerning Konami Digital Entertainment GmbH and its products, please visit www.konami-europe.com/games
Australia Contact:
For more information, please contact Rebecca Tannous at Mindscape Asia Pacific on +61 2 9964 0476 email rebecca.tannous@mindscape.com.au

If you live in Japan Silent Hill: Shattered Memories was released today for the Wii, PSP and PS2. Though I’m a little puzzled on why Famitsu rated the PSP version higher than the Wii ver!
Silent Hill: Shattered Memories (Wii) – 7/6/7/7
Silent Hill: Shattered Memories (PSP) – 8/7/7/8
I really like their packaging! The black wii case looks really slick